Author List: Moon, Jae Yun; Sproull, Lee S.;
Information Systems Research, 2008, Volume 19, Issue 4, Page 494-515.
This paper explores a new phenomenon at the intersection of digital networks and organizations—the Internet-based volunteer work force—people who use Internet applications to pursue a personal interest through volunteering contributions of time and talent that may create value for organizations and their customers or members. This work force is not centrally organized, managed, or measured. It is an emergent phenomenon resulting from discretionary small actions taken by large numbers of people, enabled by technology and human initiative. This paper proposes a general framework for understanding the phenomenon and offers an empirical investigation of one component of it—the role of feedback in producing and sustaining high-quality contributions from this work force. In a comparative study of Internet-based voluntary technical support groups for software problems, we found that in groups who implement systematic quality feedback systems (compared to those that do not), question askers return over a longer duration, answer providers contribute more often, and technical problem resolution is more effective. We also found that with systematic feedback, volunteers who produce higher quality contributions have longer participation duration, and participation duration is positively associated with community maintenance contributions.
Keywords: feedback; systematic quality feedback system; voluntary technical support group; volunteer turnover; volunteer work force
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#238 0.340 shared contribution groups understanding contributions group contribute work make members experience phenomenon largely central key common especially major conceptualizing study
#208 0.101 feedback mechanisms mechanism ratings efficiency role effective study economic design potential economics discuss profile recent component granularity turn compared using
#148 0.095 productivity information technology data production investment output investments impact returns using labor value research results evidence spillovers industries analysis gains
#146 0.087 work people workers environment monitoring performance organizations needs physical useful number personal balance perceptions create computer-based technological technologies investigation achievement
#80 0.086 organizations new information technology develop environment challenges core competencies management environmental technologies development emerging opportunities levels based change business technical
#261 0.062 software development maintenance case productivity application tools systems function tool engineering projects effort code developed applications analysis estimation methodology methods
#115 0.052 quality different servqual service high-quality difference used quantity importance use measure framework impact assurance better include means van dimensions assessing