Author List: Valacich, Joseph S.; Dennis, Alan R.;
Journal of Management Information Systems, 1994, Volume 11, Issue 1, Page 59-72.
As the use of computer-mediated systems for group work grows, the need for a better understanding of the impact of such systems becomes more important. Studies of non-computer-mediated group work have long been guided by mathematical models of group interaction and performance, but recent research suggests that these models do not fit the unique capabilities of computer-mediated systems. This article builds on Previous group research to create a mathematical model of computer-mediated group performance which is then tested using data from two prior studies. This testing enabled us to conclude that models of computer-mediated groups run counter to the many guiding models of non-computer-mediated groups. We therefore discuss the implications of these differences in relation to users of this technology and to future developmental and empirical research.
Keywords: group interaction modeling; group process gains; group process losses; group support systems; idea generation.
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#233 0.344 group gss support groups systems brainstorming research process electronic members results paper effects individual ebs using used anonymity ideas discussion
#191 0.196 model models process analysis paper management support used environment decision provides based develop use using help literature mathematical presented formulation
#222 0.095 research researchers framework future information systems important present agenda identify areas provide understanding contributions using literature studies paper potential review
#285 0.094 effects effect research data studies empirical information literature different interaction analysis implications findings results important set large provide using paper
#148 0.070 productivity information technology data production investment output investments impact returns using labor value research results evidence spillovers industries analysis gains
#283 0.053 interface user users interaction design visual interfaces human-computer navigation human need cues studies guidelines laboratory functional developed restricted know guided