Author List: Leonardi, Paul M.;
MIS Quarterly, 2011, Volume 35, Issue 1, Page 147-168.
Employees in many contemporary organizations work with flexible routines and flexible technologies. When those employees find that they are unable to achieve their goals in the current environment, how do they decide whether they should change the composition of their routines or the materiality of the technologies with which they work? The perspective advanced in this paper suggests that the answer to this question depends on how human and material agencies—the basic building blocks common to both routines and technologies—are imbricated. Imbrication of human and material agencies creates infrastructure in the form of routines and technologies that people use to carry out their work. Routine or technological infrastructure used at any given moment is the result of previous imbrications of human and material agencies. People draw on this infrastructure to construct a perception that a technology either constrains their ability to achieve their goals, or that the technology affords the possibility of achieving new goals. The case of a computer simulation technology for automotive design used to illustrate this framework suggests that perceptions of constraint lead people to change their technologies while perceptions of affordance lead people to change their routines. This imbrication metaphor is used to suggest how a human agency approach to technology can usefully incorporate notions of material agency into its explanations of organizational change.
Keywords: Affordances; agency; materiality; routines; organizational change; technological change; perception; imbrication
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#111 0.231 e-government collective sociomaterial material institutions actors practice particular organizational routines practices relations mindfulness different analysis ways draw agencies drawing ideas
#16 0.167 infrastructure information flexibility new paper technology building infrastructures flexible development human creating provide despite challenge possible resources specific advances developing
#204 0.160 goals goal research setting achieve accounting behavior multiple meet make constraints differing ability particularly association set single conflicting promotes and/or
#179 0.151 technologies technology new findings efficiency deployed common implications engineers conversion change transformational opportunity deployment make making improve powerful choosing enhance
#146 0.117 work people workers environment monitoring performance organizations needs physical useful number personal balance perceptions create computer-based technological technologies investigation achievement
#138 0.093 use question opportunities particular identify information grammars researchers shown conceptual ontological given facilitate new little constraints dual answer post-adoption theory